Don t forget you can use to build strings e g.
Floor random construct 2.
This section outlines the expressions in the built in system object in construct 2.
Our interger will become 10.
This section does not list the operators or syntax that can be used in expressions just the expressions specific to the system object.
Int x convert x to integer.
So if random 10 generates 9 0094645182 and we use ceil to round up.
Many are common mathematical operators and they can be listed with descriptions in the expressions panel but they are included here for completeness.
If you need to enter an angle anywhere in construct 2 it will be in degrees.
Float x convert x to float.
Just keep in mind when using floor round and ceil how they ll effect the numbers generated for your project.
Random 10 still generates a number between 0 10 not including 10 but we are rounding that number up.
Generating unique random numbers is an essential technique for every game maker to know.
This short tutorial demonstrates one way to use an array to generate a set of random numbers without duplicates.